Reputation System

The reputation system in Wanderfolk is a per-NPC score from -100 to +100 that governs shop prices, job access, companion recruitment, and village acceptance. It spreads between NPCs through the gossip network, making every social interaction a strategic decision.

Reputation Tiers

RangeStatusPrice ModifierEffects
+80 to +100Beloved25% discountBest prices, gifts, special quests, companion recruitment
+50 to +79Friendly15% discountGood prices, job offers, trading perks
+20 to +49Warm5% discountHelpful, shares information freely
-19 to +19NeutralNormalStandard interactions
-20 to -49CoolNormalLess helpful, wary of you
-50 to -79Disliked15% markupHigher prices, may refuse service
-80 to -99Hostile30% markupActive hostility, warns others about you
-100Enemy50% markupRefuses all interaction

How to Gain Reputation

  • Complete jobs — the most reliable method. Farm work, forge work, and deliveries all earn rep.
  • Give gifts — items valued by the NPC’s role and culture
  • Helpful conversations — being kind, sharing useful information
  • Defend the village — fighting off bandits and monsters near villagers
  • Respect cultural values — following the village’s customs

How to Lose Reputation

  • Break promises — NPCs remember what you said you’d do
  • Insult NPCs — rude dialogue triggers reputation loss
  • Violate taboos — cultural taboos cause severe reputation hits (see Villages & Cultures)
  • Steal or harm — theft and violence against villagers
  • Let companions die — losing an NPC in combat costs -8 to -20 reputation depending on culture

Global Reputation

Your global reputation is a weighted average of all individual NPC reputations in a village. NPCs with higher social influence count more:

NPC TypeInfluence Weight
Elder2.0x
Shopkeeper1.5x
Candlemaker/Gossip1.3x
Blacksmith1.2x
Herbalist1.1x
Farmer1.0x
Farmhand0.8x

Global reputation determines village-wide effects. Even if one NPC loves you, a low global reputation means the village as a whole is hostile.

Banishment

Banishment means permanent exile from a village. There are two paths to banishment:

  1. Global reputation drops below -90 — the entire village expels you
  2. Elder reputation drops below -90 — the elder unilaterally banishes you

Banishment is a game over condition. If you’re banished from all nearby villages, survival becomes nearly impossible. Manage your reputation carefully — it’s easier to prevent a decline than to recover from one.

Recovery

Reputation recovery is slow and requires consistent effort:

  • The deeper into negative territory, the harder it is to climb back
  • Negative reputation spreads faster through the gossip network than positive
  • Focus on the most influential NPCs first — elder and shopkeeper opinions ripple outward
  • Jobs are available even at moderately negative reputation, making them the safest recovery path

Civic Renown

Beyond individual NPC reputation, each village tracks your civic renown — a cumulative standing score earned through public deeds. Renown never decays and progresses through five tiers:

TierThresholdPrice DiscountPerks
Stranger0None
Known10+2% offVillage acknowledges you
Respected25+5% offTrusted by most NPCs
Champion50+8% offFree house in the village
Village Hero80+12% offFree farmstead

Renown is earned through actions that benefit the village — defending against bandit raids, completing bounties, farming, donating resources, and other public contributions. Each tier triggers a ceremonial announcement where the village elder publicly recognizes your standing and nearby NPCs react.

Estate lots are the most tangible reward. Non-origin villages have empty houses and farm plots that can be purchased with gold, but high enough renown earns them for free. Reach Champion and the village offers a house. Reach Village Hero and you gain a farm plot. You can own property in multiple villages.