Reputation System
The reputation system in Wanderfolk is a per-NPC score from -100 to +100 that governs shop prices, job access, companion recruitment, and village acceptance. It spreads between NPCs through the gossip network, making every social interaction a strategic decision.
Reputation Tiers
| Range | Status | Price Modifier | Effects |
|---|---|---|---|
| +80 to +100 | Beloved | 25% discount | Best prices, gifts, special quests, companion recruitment |
| +50 to +79 | Friendly | 15% discount | Good prices, job offers, trading perks |
| +20 to +49 | Warm | 5% discount | Helpful, shares information freely |
| -19 to +19 | Neutral | Normal | Standard interactions |
| -20 to -49 | Cool | Normal | Less helpful, wary of you |
| -50 to -79 | Disliked | 15% markup | Higher prices, may refuse service |
| -80 to -99 | Hostile | 30% markup | Active hostility, warns others about you |
| -100 | Enemy | 50% markup | Refuses all interaction |
How to Gain Reputation
- Complete jobs — the most reliable method. Farm work, forge work, and deliveries all earn rep.
- Give gifts — items valued by the NPC’s role and culture
- Helpful conversations — being kind, sharing useful information
- Defend the village — fighting off bandits and monsters near villagers
- Respect cultural values — following the village’s customs
How to Lose Reputation
- Break promises — NPCs remember what you said you’d do
- Insult NPCs — rude dialogue triggers reputation loss
- Violate taboos — cultural taboos cause severe reputation hits (see Villages & Cultures)
- Steal or harm — theft and violence against villagers
- Let companions die — losing an NPC in combat costs -8 to -20 reputation depending on culture
Global Reputation
Your global reputation is a weighted average of all individual NPC reputations in a village. NPCs with higher social influence count more:
| NPC Type | Influence Weight |
|---|---|
| Elder | 2.0x |
| Shopkeeper | 1.5x |
| Candlemaker/Gossip | 1.3x |
| Blacksmith | 1.2x |
| Herbalist | 1.1x |
| Farmer | 1.0x |
| Farmhand | 0.8x |
Global reputation determines village-wide effects. Even if one NPC loves you, a low global reputation means the village as a whole is hostile.
Banishment
Banishment means permanent exile from a village. There are two paths to banishment:
- Global reputation drops below -90 — the entire village expels you
- Elder reputation drops below -90 — the elder unilaterally banishes you
Banishment is a game over condition. If you’re banished from all nearby villages, survival becomes nearly impossible. Manage your reputation carefully — it’s easier to prevent a decline than to recover from one.
Recovery
Reputation recovery is slow and requires consistent effort:
- The deeper into negative territory, the harder it is to climb back
- Negative reputation spreads faster through the gossip network than positive
- Focus on the most influential NPCs first — elder and shopkeeper opinions ripple outward
- Jobs are available even at moderately negative reputation, making them the safest recovery path
Civic Renown
Beyond individual NPC reputation, each village tracks your civic renown — a cumulative standing score earned through public deeds. Renown never decays and progresses through five tiers:
| Tier | Threshold | Price Discount | Perks |
|---|---|---|---|
| Stranger | 0 | — | None |
| Known | 10+ | 2% off | Village acknowledges you |
| Respected | 25+ | 5% off | Trusted by most NPCs |
| Champion | 50+ | 8% off | Free house in the village |
| Village Hero | 80+ | 12% off | Free farmstead |
Renown is earned through actions that benefit the village — defending against bandit raids, completing bounties, farming, donating resources, and other public contributions. Each tier triggers a ceremonial announcement where the village elder publicly recognizes your standing and nearby NPCs react.
Estate lots are the most tangible reward. Non-origin villages have empty houses and farm plots that can be purchased with gold, but high enough renown earns them for free. Reach Champion and the village offers a house. Reach Village Hero and you gain a farm plot. You can own property in multiple villages.
Related Articles
- Making Friends — practical guide to building reputation from scratch
- Gossip Network — how reputation spreads between NPCs
- Villages & Cultures — cultural taboos that cause severe reputation hits
- Trading — how reputation tiers affect shop prices
- Village Defense — defending villages to earn reputation and civic renown
- AI NPC Games — how AI-powered NPCs work in modern games