Jewelry Crafting
Jewelry is an equipment category that provides passive stat bonuses with no equipment weight penalty. Wanderfolk has 39 jewelry recipes across four item types — rings, necklaces, bracelets, and crowns — each crafted at the jeweler’s bench inside the jeweler shop.
The Jeweler Shop
Every village with a tier-2 or higher settlement level has a jeweler shop. The shop interior contains the jeweler’s bench, the dedicated crafting station for all jewelry recipes. You need to enter the building to use it — the bench cannot be accessed from outside.
The jeweler NPC inside the shop also acts as a recipe teacher. Reaching higher reputation with the jeweler unlocks advanced recipes, particularly the crown and epic-gem recipes that aren’t available from the start.
Jewelry Types
| Type | Slots | Notes |
|---|---|---|
| Rings | ring1, ring2 | Two equip slots available |
| Necklaces | neck | One slot |
| Bracelets | wrist | One slot |
| Crowns | head | Shares slot with helmets |
Dual Ring Slots
You can equip two rings simultaneously — one in ring1, one in ring2. When you equip a ring and ring1 is already occupied, the new ring automatically fills ring2. Both rings provide their stat bonuses at the same time, making the ring slot the highest-value jewelry investment for most builds.
Crowns occupy the head slot, which is shared with helmets. Wearing a crown means giving up helmet defense — crowns trade protection for powerful stat bonuses, a tradeoff that becomes worthwhile in late game when their bonuses outweigh the armor difference.
Gems
Gems are the primary ingredient that determines a jewelry piece’s quality and stat output. They come from three sources:
| Gem Tier | Source |
|---|---|
| Common | Mining nodes in standard biomes |
| Uncommon | Mining in deep biomes and caves |
| Rare | Boss drops (overworld bosses) and deep cave veins |
| Epic | Dungeon boss drops only |
Epic gems are exclusively dungeon boss drops. They do not appear in mining nodes, merchant inventories, or overworld boss loot. If you want epic-tier jewelry, you need to run dungeons.
Common and uncommon gems are plentiful enough to support regular crafting. Rare gems are worth stockpiling — they significantly outperform common gems in the same recipe slot.
Stat Bonuses
Jewelry provides bonuses across several stat categories. The specific values scale with gem tier and crafting quality:
| Stat | Jewelry Types That Can Roll It |
|---|---|
| Damage | Rings, bracelets |
| Defense | Necklaces, rings |
| Movement speed | Rings, bracelets |
| Luck (loot quality) | Rings, necklaces |
| Crafting skill | Bracelets |
| Reputation gain rate | Crowns |
| Max HP | Necklaces |
| Energy regeneration | Necklaces, rings |
Crowns are the only jewelry type that can roll a reputation gain rate bonus — making them particularly valuable for social builds focused on NPC relationships. The crown slot is contested by helmets in combat builds, but the reputation bonus compounds significantly over a long session.
Unlocking Recipes
The 39 jewelry recipes unlock through two paths:
- Jeweler reputation — reaching reputation milestones with the jeweler NPC unlocks batches of recipes. Most standard ring and necklace recipes unlock by +30 reputation.
- Item discovery — rare recipe scrolls found in dungeon treasure rooms teach epic-gem recipes and crown recipes that the jeweler cannot teach.
Related Articles
- Crafting Stations — jeweler’s bench location and access requirements
- Quality System — how minigame performance affects jewelry stat values
- Weapons & Equipment — full equipment slot reference including ring1, ring2, neck, and wrist
- Loot Tables — dungeon boss drops including epic gems and recipe scrolls
- Recipe List — overview of all crafting categories