The Game

Wanderfolk is a browser-based medieval survival RPG where every NPC is a real conversation partner. Powered by AI, villagers remember what you tell them, form opinions about you, and spread gossip that shapes how the entire village treats you. One careless insult can cost you your reputation. One good deed can open doors you didn't know existed.

The world is procedurally generated — 14 biomes, each with distinct cultures, economies, and military ambitions. Villages trade, expand, and wage war. You can craft, fight, explore dungeons, recruit companions, or manipulate politics from the shadows. Every playthrough is different.

The Vision

Most RPGs give NPCs a handful of scripted lines. We wanted something different — a world where talking to people matters as much as fighting monsters. Where your reputation is earned through conversation, not just quests. Where the village elder remembers that time you promised to help with the harvest and never showed up.

Wanderfolk is an experiment in emergent storytelling. The AI doesn't follow a script — it responds to who you are, what you've done, and what the village thinks of you. The stories that emerge are yours alone.

Built With

Pixi.js v8 TypeScript AI PostgreSQL + pgvector Node.js + Fastify Vite