Leather Tanning

Leather tanning in Wanderfolk is a three-step crafting pipeline — skin, tan, craft — that converts creature hides into wearable clothing and armor. It spans two crafting stations (tanning rack and weaver loom) and 20 total recipes.

The Pipeline

Step 1: Skin a Creature

Kill a creature that drops a hide. 30 species across all biomes produce hides when harvested. Common examples:

CreatureHide Drop
WolfWolf pelt
BearBear hide
BoarBoar skin
DeerDeer hide
Shadow WolfShadow fur
Mountain GoatGoat hide

See Creature Behaviors for a full list of creatures with drops.

Step 2: Tan the Hide

Bring your hides to a tanning rack — an outdoor crafting station found near blacksmiths in most villages. The tanning rack supports 16 tanning recipes, one per hide type. Each recipe converts a raw hide into a usable leather material.

Tanning uses the standard crafting minigame system. Your performance determines the quality of the leather — higher quality leather produces better finished goods.

Step 3: Craft at the Weaver Loom

Take your tanned leather to a weaver loom — found inside weaver buildings, a tier-2 structure in villages with textile traditions. The loom produces 4 clothing items:

ItemKey MaterialsEquipment SlotBonus
Linen ShirtCloth, threadBodyDefense
Wool CloakWool, clothBackWeather resistance
Leather GlovesTanned leatherHandsGrip, tool efficiency
Wool SocksWool, threadFeetMovement, warmth

Hides as Trade Goods

Not every hide needs to become armor. Excess hides sell to merchants at reasonable prices — especially useful early game when you lack the reputation to access tanning racks and looms. Stockpile hides and process them in bulk once you’ve unlocked the stations.

Tips

  • Build reputation with blacksmiths to access tanning racks — you need village access (+50 reputation) to use interior crafting stations
  • Tan in bulk — gather multiple hides before visiting a village, since travel time is the real cost
  • Quality compounds — excellent-quality tanned leather produces better clothing than normal-quality leather
  • Wolf pelts are the most common hide drop and the easiest entry point into the tanning pipeline

Universal Monster Drop Recipes

Every monster hide and fur drop in the game now has a tanning recipe. This applies across all biomes and creature tiers — common wildlife, overland monsters, dungeon creatures, and lieutenant-class enemies alike.

Previously, certain exotic or rare drops (lieutenants, biome-specific monsters, dungeon-only creatures) had no tanning recipe, making them useful only as vendor items. That gap is closed. If a monster drops a hide or fur, you can tan it.

A few examples of drops that now have recipes:

DropSourceTanned Result
Shadow FurShadow WolfShadow Leather
Revenant HideDread RevenantCorrupted Leather
Wyvern ScaleStormcaller WyvernStorm-Scale Leather
Elder HideFrostbound ElderFrost-Cured Leather
Druid Bark-SkinThornweaver DruidBark Leather

The tanned results feed into higher-tier loom recipes for rare armor and clothing. Nothing from a monster hunt is vendor trash anymore — if you can kill it and it drops a hide, the tanning rack has a use for it.

To access recipes for exotic leathers, you still need the standard tanning rack and the village reputation threshold (+50) to use it. The recipe list expands automatically as you acquire new hide types.