Weapons & Equipment

Weapons and equipment in Wanderfolk encompass 11 equippable slots, 5 material tiers from starter to mithril, and a durability system that degrades gear with use. Equipment is obtained through crafting, shop purchases, and dungeon loot.

Equipment Slots

Your character has 11 slots for equipping items:

SlotTypeExamples
HeadHelmets, hoodsIron helm, leather cap
NeckAmulets, necklacesCursed amulet, blessing charm
BodyArmor, robesLeather armor, iron plate
BackCloaks, packsSatchel, wraith cloak
HandsGloves, gauntletsIron gauntlets
LegsLeggings, greavesLeather leggings
FeetBoots, sandalsIron boots
Main HandWeapons, toolsSword, axe, pickaxe
Off HandShields, torchesSteel shield, torch
Ring 1RingsStat-boosting rings
Ring 2RingsStat-boosting rings

You can equip items by opening your inventory (I) and selecting the item, or by dragging it to the appropriate slot.

Weapon Tiers

Weapons progress through material tiers, each stronger than the last:

TierMaterialAvailabilityRelative Power
1Starter / WoodenStarting area, basic craftingLowest
2IronIron ore + forge, early-mid gameLow-medium
3SteelSteel ingots + forge, mid gameMedium-high
4ObsidianObsidian ore + forge, late gameHigh
5MithrilMithril ore + forge, endgameHighest

Each tier roughly doubles the effectiveness of the previous tier. Mithril weapons are the strongest craftable items in the game.

Weapon Types

WeaponSpeedRangeStyle
SwordMediumMediumBalanced — good for most situations
GreatswordSlowLongHigh damage per hit, slower swing
DaggerFastShortQuick attacks, lower per-hit damage
BowMediumLongRanged — requires arrows as ammo
AxeMediumMediumAlso doubles as a harvesting tool
PickaxeSlowShortPrimarily mining, weak as weapon
HoeSlowShortFarming tool, very weak as weapon

Swords are the most versatile combat weapon. Greatswords excel against single tough enemies. Bows keep you at range but require arrow crafting. Axes and pickaxes are primarily tools that can be used in combat in a pinch.

Equipment-Based Damage

Your weapon’s material tier directly multiplies your base damage output. A mithril sword deals roughly 8x the damage of a wooden one. Weapon quality further modifies this — an Excellent weapon gets a damage bonus on top of its tier multiplier, while a Poor weapon underperforms its tier. This means a Good steel sword can outperform a Poor obsidian sword in practice. Invest in both material tier and crafting skill for maximum combat effectiveness.

Armor and Defense

Armor uses a percentage-based defense system — each piece reduces incoming damage by a flat percentage, and pieces stack across equipment slots. A full set provides cumulative protection that compounds across long fights and multi-enemy encounters.

Armor Sets

SetDefense Per PieceFull Set ReductionWeightSource
LeatherLow~15-20%LightWeaver loom, leather crafting
ChainmailMedium~25-30%MediumBlacksmith shops, forge crafting
PlateHigh~40%+HeavyBlacksmith shops (wealthy villages), endgame crafting

Each set covers four slots: head, chest, legs, and feet. Mixing tiers is viable — a chainmail chest with leather everywhere else is a practical mid-game compromise.

Some pieces also offer warmth — important for cold biomes like tundra and mountains where weather can be harsh.

Shields are equipped in the off hand and provide additional damage reduction. They don’t stack with two-handed weapons (greatswords, bows).

Durability

Every weapon, tool, and piece of armor has a durability rating that decreases with use:

  • Weapons lose durability when you attack
  • Tools lose durability when you harvest or mine
  • Armor loses durability when you take damage

When durability reaches zero, the item breaks and is destroyed. Higher quality items have more durability:

QualityDurability Multiplier
Poor0.5x (half normal)
Normal1.0x
Good1.5x
Excellent2.0x (double normal)

An Excellent mithril sword lasts four times longer than a Poor one. Invest in crafting skill to make your expensive materials count.

Blacksmith Repair

Don’t wait for equipment to break — visit a blacksmith to repair damaged gear. Repair costs scale with material tier and damage amount. Building reputation with blacksmiths earns repair discounts (up to 25% off at Beloved status). Regular maintenance is far cheaper than replacing destroyed equipment.

Equipment Sources

  • Crafting — the primary way to get equipment. See Recipe List.
  • Shops — blacksmiths sell lower-tier weapons and tools
  • Dungeon loot — treasure rooms and boss drops contain high-tier gear. See Loot Tables.
  • Monster drops — some monsters drop equipment. See Monster Bestiary.