Getting lost in the dungeon is no longer part of the challenge. A real-time minimap now sits in the corner of your screen throughout every dungeon run, giving you a persistent overhead view of the layout as you explore.
Fog of war keeps undiscovered rooms hidden — you reveal tiles by moving through them, so the map fills in naturally as you push deeper. There’s no cheating the layout, but you’ll never forget which corridors you’ve already cleared. When you find the boss portal, a pulsing green dot marks it on the map so you can navigate back without retracing your steps from memory.
Running with a party? Every companion shows as a colored dot on the minimap. Stay coordinated, split up safely, or spot when someone’s fallen behind — the dots make group navigation practical instead of chaotic.
Two quality-of-life improvements round out the dungeon experience. Projectiles are now blocked by dungeon walls — arrows, bolts, and thrown weapons behave like they’re in a physical space, not a video game grid. No more attacks phasing through stone to hit you around corners.
Storage chests inside dungeons have been upgraded with search filters, a wider layout, and rich item tooltips on hover. Find what you’re looking for, understand what you’ve found, and make decisions faster.
The dungeon is still dangerous. Now at least you know where you are.