This update is a broad polish pass — a lot of small things that add up to a noticeably smoother experience.
The help screen has been redesigned with a compact accordion layout, so the button you actually need is visible without scrolling. The farm dashboard now shows crop status at a glance — no more opening individual plots to check what’s ready.
A few bugs that were quietly annoying got squashed: dead NPCs no longer linger in reputation panels, and food spoilage now stacks correctly instead of creating duplicate entries in your inventory.
Social dynamics received a careful tuning pass. Relationship transitions feel more natural, feuds between NPCs escalate and resolve at a believable pace, and the mourning behavior that follows an NPC’s death now flows through the village more realistically. The people around you react to each other, not just to you.
Behind the scenes, our automated playtest suite expanded to 139 scenarios. That’s 139 situations the game now checks on every build — catching regressions before they ever reach you. Stability should feel noticeably better from here on out.