Historical note: Wanderfolk's public release path is now Steam-first. Older update posts may refer to the browser build or earlier desktop plans as they existed when originally published.

TL;DR: Wanderfolk now has a second playable character — the Faewalker, a nature-attuned traveler who starts in an enchanted grove with unique gear and dialogue, giving you a completely different early game compared to the original Wanderer.

You can now choose your origin when starting a new game. The character selection screen presents two paths: The Wanderer, the original homeless farmer boy waking in a meadow village, and the new Faewalker — a nature-attuned traveler who begins in the heart of an enchanted grove.

The Faewalker starts with a vine-woven tunic and skirt instead of the knight’s worn leather, and spawns near a guaranteed grove village with its own protected biome radius. The surrounding dense forest creates a natural transition zone, giving you a distinctly different early game compared to the meadow start.

NPCs react to your character differently — dialogue adapts its descriptors based on which character you’re playing, and the conversation API threads your character type through every interaction. Your character choice is saved per slot, and old saves automatically default to The Wanderer for backward compatibility.

The character selection uses medieval-themed cards on the title screen, and save slots now display your character name so you can tell your playthroughs apart at a glance. Both characters have full sprite support with directional animations, and the Faewalker uses a distinct female damage sound in combat.

Frequently Asked Questions

How do I unlock the Faewalker character in Wanderfolk?

The Faewalker is available immediately from the start — no unlocking required. When you begin a new game, the character selection screen presents both The Wanderer and The Faewalker as choices. Pick the one that appeals to you and start playing.

Does choosing the Faewalker change the story or NPC dialogue?

Yes. NPCs react differently based on your character choice, with dialogue descriptors adapting to whether you’re playing as The Wanderer or The Faewalker. Your starting location, gear, and surrounding biome are also different, giving each character a distinct early-game experience.

Can I switch characters on an existing save?

No, your character choice is locked to the save slot. If you want to try the other character, start a new game in a different save slot. Old saves from before this update automatically default to The Wanderer.